I wanted to make an original concept environment for this challenge a build a scene of a mystical Aztec city scape secluded in a cavernous terrain. I find some of the canyons and landscapes in the mountains to be entrancing and wanted to imagine what a beautiful city scape would be like build in the area.
I plan on using Unreal Engine 5 to create the environment. I plan to use some of assets from Cosmos. It is my first time making an environment so I will give it my all. I primarily use Zbrush, 3ds max, maya and substance painter.
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