Manuel Limon
Manuel Limon
Freelance artist
Pheonix Arizona, United States

Summary

Adaptable and quick-learning environment artist with a solid understanding of artistic and technical principles. Proven experience collaborating within fast-paced, intricately detailed, and efficiency-focused content creation teams. Proficient in conceptualizing and designing 3D models, closely aligning with client specifications. Expertise encompasses ZBrush sculpting, high and low-poly modeling, as well as comprehensive 3D modeling and texturing skills, including UV unwrapping and the creation of diffuse, normal, specular, AO, and displacement maps. Cross-functional background includes object-oriented programming proficiency in C++ and Java environments. Eager to contribute my versatile skill set to a dynamic, creative team, applying existing artistic techniques while actively pursuing opportunities to acquire new skills and advance my career.

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Skills

Digital Painting3D Modeling3D PrintingTexturingPaintingProgramming

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Character Creator
Character Creator

Experience

  • Freelance artist at Self Employed
    February 2020 - Present

    Developed precision 3D models optimized for 3D printing, ensuring accuracy and structural integrity.

    Collaborated with cross-functional teams to design and iterate 3D prototypes for diverse client projects.

    Implemented innovative techniques to optimize models for efficient and high-quality 3D printing outcomes.